add achordion to make home row keys really usable
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achordion.c
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225
achordion.c
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// Copyright 2022 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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/**
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* @file achordion.c
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* @brief Achordion implementation
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*
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* For full documentation, see
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* <https://getreuer.info/posts/keyboards/achordion>
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*/
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#include "achordion.h"
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// Copy of the `record` and `keycode` args for the current active tap-hold key.
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static keyrecord_t tap_hold_record;
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static uint16_t tap_hold_keycode = KC_NO;
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// Timeout timer. When it expires, the key is considered held.
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static uint16_t hold_timer = 0;
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// Eagerly applied mods, if any.
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static uint8_t eager_mods = 0;
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// Achordion's current state.
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enum {
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// A tap-hold key is pressed, but hasn't yet been settled as tapped or held.
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STATE_UNSETTLED,
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// Achordion is inactive.
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STATE_RELEASED,
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// Active tap-hold key has been settled as tapped.
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STATE_TAPPING,
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// Active tap-hold key has been settled as held.
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STATE_HOLDING,
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// This state is set while calling `process_record()`, which will recursively
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// call `process_achordion()`. This state is checked so that we don't process
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// events generated by Achordion and potentially create an infinite loop.
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STATE_RECURSING,
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};
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static uint8_t achordion_state = STATE_RELEASED;
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// Calls `process_record()` with state set to RECURSING.
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static void recursively_process_record(keyrecord_t* record, uint8_t state) {
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achordion_state = STATE_RECURSING;
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process_record(record);
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achordion_state = state;
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}
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// Clears eagerly-applied mods.
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static void clear_eager_mods(void) {
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unregister_mods(eager_mods);
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eager_mods = 0;
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}
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// Sends hold press event and settles the active tap-hold key as held.
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static void settle_as_hold(void) {
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clear_eager_mods();
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// Create hold press event.
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recursively_process_record(&tap_hold_record, STATE_HOLDING);
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}
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bool process_achordion(uint16_t keycode, keyrecord_t* record) {
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// Don't process events that Achordion generated.
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if (achordion_state == STATE_RECURSING) {
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return true;
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}
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// Determine whether the current event is for a mod-tap or layer-tap key.
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const bool is_mt = QK_MOD_TAP <= keycode && keycode <= QK_MOD_TAP_MAX;
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const bool is_tap_hold =
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is_mt || (QK_LAYER_TAP <= keycode && keycode <= QK_LAYER_TAP_MAX);
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// Check key position to avoid acting on combos.
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const bool is_physical_pos =
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(record->event.key.row < 254 && record->event.key.col < 254);
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if (achordion_state == STATE_RELEASED) {
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if (is_tap_hold && record->tap.count == 0 && record->event.pressed &&
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is_physical_pos) {
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// A tap-hold key is pressed and considered by QMK as "held".
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const uint16_t timeout = achordion_timeout(keycode);
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if (timeout > 0) {
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achordion_state = STATE_UNSETTLED;
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// Save info about this key.
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tap_hold_keycode = keycode;
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tap_hold_record = *record;
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hold_timer = record->event.time + timeout;
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if (is_mt) { // Apply mods immediately if they are "eager."
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uint8_t mod = (tap_hold_keycode >> 8) & 0x1f;
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if (achordion_eager_mod(mod)) {
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eager_mods = ((mod & 0x10) == 0) ? mod : (mod << 4);
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register_mods(eager_mods);
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}
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}
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dprintf("Achordion: Key 0x%04X pressed.%s\n", keycode,
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eager_mods ? " Set eager mods." : "");
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return false; // Skip default handling.
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}
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}
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return true; // Otherwise, continue with default handling.
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}
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if (keycode == tap_hold_keycode && !record->event.pressed) {
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// The active tap-hold key is being released.
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if (achordion_state == STATE_HOLDING) {
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dprintln("Achordion: Key released. Plumbing hold release.");
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tap_hold_record.event.pressed = false;
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// Plumb hold release event.
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recursively_process_record(&tap_hold_record, STATE_RELEASED);
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} else {
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dprintf("Achordion: Key released.%s\n",
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eager_mods ? " Clearing eager mods." : "");
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if (is_mt) {
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clear_eager_mods();
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}
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}
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achordion_state = STATE_RELEASED;
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return false;
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}
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if (achordion_state == STATE_UNSETTLED && record->event.pressed) {
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// Press event occurred on a key other than the active tap-hold key.
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// If the other key is *also* a tap-hold key and considered by QMK to be
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// held, then we settle the active key as held. This way, things like
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// chording multiple home row modifiers will work, but let's our logic
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// consider simply a single tap-hold key as "active" at a time.
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//
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// Otherwise, we call `achordion_chord()` to determine whether to settle the
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// tap-hold key as tapped vs. held. We implement the tap or hold by plumbing
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// events back into the handling pipeline so that QMK features and other
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// user code can see them. This is done by calling `process_record()`, which
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// in turn calls most handlers including `process_record_user()`.
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if (!is_physical_pos || (is_tap_hold && record->tap.count == 0) ||
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achordion_chord(tap_hold_keycode, &tap_hold_record, keycode, record)) {
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dprintln("Achordion: Plumbing hold press.");
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settle_as_hold();
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} else {
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clear_eager_mods(); // Clear in case eager mods were set.
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dprintln("Achordion: Plumbing tap press.");
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tap_hold_record.tap.count = 1; // Revise event as a tap.
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tap_hold_record.tap.interrupted = true;
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// Plumb tap press event.
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recursively_process_record(&tap_hold_record, STATE_TAPPING);
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#if TAP_CODE_DELAY > 0
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wait_ms(TAP_CODE_DELAY);
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#endif // TAP_CODE_DELAY > 0
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dprintln("Achordion: Plumbing tap release.");
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tap_hold_record.event.pressed = false;
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// Plumb tap release event.
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recursively_process_record(&tap_hold_record, STATE_TAPPING);
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}
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recursively_process_record(record, achordion_state); // Re-process event.
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return false; // Block the original event.
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}
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return true;
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}
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void achordion_task(void) {
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if (achordion_state == STATE_UNSETTLED &&
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timer_expired(timer_read(), hold_timer)) {
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dprintln("Achordion: Timeout. Plumbing hold press.");
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settle_as_hold(); // Timeout expired, settle the key as held.
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}
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}
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// Returns true if `pos` on the left hand of the keyboard, false if right.
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static bool on_left_hand(keypos_t pos) {
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#ifdef SPLIT_KEYBOARD
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return pos.row < MATRIX_ROWS / 2;
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#else
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return (MATRIX_COLS > MATRIX_ROWS) ? pos.col < MATRIX_COLS / 2
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: pos.row < MATRIX_ROWS / 2;
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#endif
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}
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bool achordion_opposite_hands(const keyrecord_t* tap_hold_record,
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const keyrecord_t* other_record) {
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return on_left_hand(tap_hold_record->event.key) !=
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on_left_hand(other_record->event.key);
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}
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// By default, use the BILATERAL_COMBINATIONS rule to consider the tap-hold key
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// "held" only when it and the other key are on opposite hands.
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__attribute__((weak)) bool achordion_chord(uint16_t tap_hold_keycode,
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keyrecord_t* tap_hold_record,
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uint16_t other_keycode,
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keyrecord_t* other_record) {
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return achordion_opposite_hands(tap_hold_record, other_record);
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}
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// By default, the timeout is 1000 ms for all keys.
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__attribute__((weak)) uint16_t achordion_timeout(uint16_t tap_hold_keycode) {
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return 1000;
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}
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// By default, hold Shift and Ctrl mods eagerly.
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__attribute__((weak)) bool achordion_eager_mod(uint8_t mod) {
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switch (mod) {
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case MOD_LSFT:
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case MOD_RSFT:
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case MOD_LCTL:
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case MOD_RCTL:
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return true;
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default:
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return false;
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}
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}
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171
achordion.h
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achordion.h
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// Copyright 2022 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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/**
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* @file achordion.h
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* @brief Achordion: Customizing the tap-hold decision.
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*
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* Overview
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* --------
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*
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* This library customizes when tap-hold keys are considered held vs. tapped
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* based on the next pressed key, like Manna Harbour's Bilateral Combinations or
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* ZMK's positional hold. The library works on top of QMK's existing tap-hold
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* implementation. You define mod-tap and layer-tap keys as usual and use
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* Achordion to fine-tune the behavior.
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*
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* When QMK settles a tap-hold key as held, Achordion intercepts the event.
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* Achordion then revises the event as a tap or passes it along as a hold:
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*
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* * Chord condition: On the next key press, a customizable `achordion_chord()`
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* function is called, which takes the tap-hold key and the next key pressed
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* as args. When the function returns true, the tap-hold key is settled as
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* held, and otherwise as tapped.
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*
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* * Timeout: If no other key press occurs within a timeout, the tap-hold key
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* is settled as held. This is customizable with `achordion_timeout()`.
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*
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* Achordion only changes the behavior when QMK considered the key held. It
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* changes some would-be holds to taps, but no taps to holds.
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*
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* @note Some QMK features handle events before the point where Achordion can
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* intercept them, particularly: Combos, Key Lock, and Dynamic Macros. It's
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* still possible to use these features and Achordion in your keymap, but beware
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* they might behave poorly when used simultaneously with tap-hold keys.
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*
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*
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* For full documentation, see
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* <https://getreuer.info/posts/keyboards/achordion>
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*/
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#pragma once
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#include "quantum.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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* Handler function for Achordion.
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*
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* Call this function from `process_record_user()` as
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*
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* #include "features/achordion.h"
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*
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* bool process_record_user(uint16_t keycode, keyrecord_t* record) {
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* if (!process_achordion(keycode, record)) { return false; }
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* // Your macros...
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* return true;
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* }
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*/
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bool process_achordion(uint16_t keycode, keyrecord_t* record);
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/**
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* Matrix task function for Achordion.
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*
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* Call this function from `matrix_scan_user()` as
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*
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* void matrix_scan_user(void) {
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* achordion_task();
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* }
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*/
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void achordion_task(void);
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/**
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* Optional callback to customize which key chords are considered "held".
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*
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* In your keymap.c, define the callback
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*
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* bool achordion_chord(uint16_t tap_hold_keycode,
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* keyrecord_t* tap_hold_record,
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* uint16_t other_keycode,
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* keyrecord_t* other_record) {
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* // Conditions...
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* }
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*
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* This callback is called if while `tap_hold_keycode` is pressed,
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* `other_keycode` is pressed. Return true if the tap-hold key should be
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* considered held, or false to consider it tapped.
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*
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* @param tap_hold_keycode Keycode of the tap-hold key.
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* @param tap_hold_record keyrecord_t from the tap-hold press event.
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* @param other_keycode Keycode of the other key.
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* @param other_record keyrecord_t from the other key's press event.
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* @return True if the tap-hold key should be considered held.
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*/
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bool achordion_chord(uint16_t tap_hold_keycode, keyrecord_t* tap_hold_record,
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uint16_t other_keycode, keyrecord_t* other_record);
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/**
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* Optional callback to define a timeout duration per keycode.
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*
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* In your keymap.c, define the callback
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*
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* uint16_t achordion_timeout(uint16_t tap_hold_keycode) {
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* // ...
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* }
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*
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* The callback determines Achordion's timeout duration for `tap_hold_keycode`
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* in units of milliseconds. The timeout be in the range 0 to 32767 ms (upper
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* bound is due to 16-bit timer limitations). Use a timeout of 0 to bypass
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* Achordion.
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*
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* @param tap_hold_keycode Keycode of the tap-hold key.
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* @return Timeout duration in milliseconds in the range 0 to 32767.
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*/
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uint16_t achordion_timeout(uint16_t tap_hold_keycode);
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/**
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* Optional callback defining which mods are "eagerly" applied.
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*
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* This callback defines which mods are "eagerly" applied while a mod-tap
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* key is still being settled. This is helpful to reduce delay particularly when
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* using mod-tap keys with an external mouse.
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*
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* Define this callback in your keymap.c. The default callback is
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*
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* bool achordion_eager_mod(uint8_t mod) {
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* switch (mod) {
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* case MOD_LSFT:
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* case MOD_RSFT:
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* case MOD_LCTL:
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* case MOD_RCTL:
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* return true; // Eagerly apply Shift and Ctrl mods.
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*
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* default:
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* return false;
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* }
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* }
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*
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* @note `mod` should be compared with `MOD_` prefixed codes, not `KC_` codes.
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*
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* @param mod Modifier `MOD_` code.
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* @return True if the modifier should be eagerly applied.
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*/
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bool achordion_eager_mod(uint8_t mod);
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/**
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* Returns true if the args come from keys on opposite hands.
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*
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* @param tap_hold_record keyrecord_t from the tap-hold key's event.
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* @param other_record keyrecord_t from the other key's event.
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* @return True if the keys are on opposite hands.
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*/
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bool achordion_opposite_hands(const keyrecord_t* tap_hold_record,
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const keyrecord_t* other_record);
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#ifdef __cplusplus
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}
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#endif
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8
config.h
8
config.h
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// include miryoku defaults
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#include <users/manna-harbour_miryoku/config.h>
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//
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// improve home row modifiers via achoridion
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//
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// try to be more permissive with holds, allows to trigger modifiers faster
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// achordion will avoid the worst
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#define PERMISSIVE_HOLD
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//
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// audio configuration
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//
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36
keymap.c
36
keymap.c
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@ -63,6 +63,40 @@ KC_NO, KC_NO, K32, K33, K34, KC_NO, KC_NO, K35, K36, K37, KC_NO, KC_
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// include miryoku defaults
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#include <users/manna-harbour_miryoku/manna-harbour_miryoku.c>
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//
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// improve home row modifiers via achordion
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//
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#include "achordion.h"
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bool process_record_user(uint16_t keycode, keyrecord_t* record)
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{
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if (!process_achordion(keycode, record)) {
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return false;
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}
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return true;
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}
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void matrix_scan_user(void)
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{
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achordion_task();
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}
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bool achordion_chord(uint16_t tap_hold_keycode,
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keyrecord_t* tap_hold_record,
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uint16_t other_keycode,
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keyrecord_t* other_record)
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{
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// allow thumb key row to always work
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if (other_record->event.key.row >= 3) {
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return true;
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}
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// Otherwise, follow the opposite hands rule.
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return achordion_opposite_hands(tap_hold_record, other_record);
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}
|
||||
|
||||
//
|
||||
// underglow configuration
|
||||
//
|
||||
|
@ -101,7 +135,7 @@ const rgblight_segment_t PROGMEM fn_layer[] = RGBLIGHT_LAYER_SEGMENTS(
|
|||
|
||||
const rgblight_segment_t * const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
|
||||
[BASE] = qwerty_layer,
|
||||
[NAV] = lower_layer,
|
||||
[NAV] = cmd_layer,
|
||||
[MOUSE] = raise_layer,
|
||||
[MEDIA] = nav_layer,
|
||||
[NUM] = cmd_layer,
|
||||
|
|
|
@ -1,3 +1,11 @@
|
|||
# Christoph Cullmann's Layout
|
||||
|
||||
Derived from the Miryoku layout.
|
||||
|
||||
https://github.com/manna-harbour/miryoku
|
||||
|
||||
|
||||
In addition features Achordion to improve the home row modifiers.
|
||||
|
||||
https://getreuer.info/posts/keyboards/achordion/index.html
|
||||
|
||||
|
|
Loading…
Reference in a new issue