add achordion to make home row keys really usable

This commit is contained in:
Christoph Cullmann 2022-10-17 23:29:33 +02:00
parent d4bfb3f95c
commit 22213aae76
6 changed files with 450 additions and 1 deletions

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// Copyright 2022 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
/**
* @file achordion.c
* @brief Achordion implementation
*
* For full documentation, see
* <https://getreuer.info/posts/keyboards/achordion>
*/
#include "achordion.h"
// Copy of the `record` and `keycode` args for the current active tap-hold key.
static keyrecord_t tap_hold_record;
static uint16_t tap_hold_keycode = KC_NO;
// Timeout timer. When it expires, the key is considered held.
static uint16_t hold_timer = 0;
// Eagerly applied mods, if any.
static uint8_t eager_mods = 0;
// Achordion's current state.
enum {
// A tap-hold key is pressed, but hasn't yet been settled as tapped or held.
STATE_UNSETTLED,
// Achordion is inactive.
STATE_RELEASED,
// Active tap-hold key has been settled as tapped.
STATE_TAPPING,
// Active tap-hold key has been settled as held.
STATE_HOLDING,
// This state is set while calling `process_record()`, which will recursively
// call `process_achordion()`. This state is checked so that we don't process
// events generated by Achordion and potentially create an infinite loop.
STATE_RECURSING,
};
static uint8_t achordion_state = STATE_RELEASED;
// Calls `process_record()` with state set to RECURSING.
static void recursively_process_record(keyrecord_t* record, uint8_t state) {
achordion_state = STATE_RECURSING;
process_record(record);
achordion_state = state;
}
// Clears eagerly-applied mods.
static void clear_eager_mods(void) {
unregister_mods(eager_mods);
eager_mods = 0;
}
// Sends hold press event and settles the active tap-hold key as held.
static void settle_as_hold(void) {
clear_eager_mods();
// Create hold press event.
recursively_process_record(&tap_hold_record, STATE_HOLDING);
}
bool process_achordion(uint16_t keycode, keyrecord_t* record) {
// Don't process events that Achordion generated.
if (achordion_state == STATE_RECURSING) {
return true;
}
// Determine whether the current event is for a mod-tap or layer-tap key.
const bool is_mt = QK_MOD_TAP <= keycode && keycode <= QK_MOD_TAP_MAX;
const bool is_tap_hold =
is_mt || (QK_LAYER_TAP <= keycode && keycode <= QK_LAYER_TAP_MAX);
// Check key position to avoid acting on combos.
const bool is_physical_pos =
(record->event.key.row < 254 && record->event.key.col < 254);
if (achordion_state == STATE_RELEASED) {
if (is_tap_hold && record->tap.count == 0 && record->event.pressed &&
is_physical_pos) {
// A tap-hold key is pressed and considered by QMK as "held".
const uint16_t timeout = achordion_timeout(keycode);
if (timeout > 0) {
achordion_state = STATE_UNSETTLED;
// Save info about this key.
tap_hold_keycode = keycode;
tap_hold_record = *record;
hold_timer = record->event.time + timeout;
if (is_mt) { // Apply mods immediately if they are "eager."
uint8_t mod = (tap_hold_keycode >> 8) & 0x1f;
if (achordion_eager_mod(mod)) {
eager_mods = ((mod & 0x10) == 0) ? mod : (mod << 4);
register_mods(eager_mods);
}
}
dprintf("Achordion: Key 0x%04X pressed.%s\n", keycode,
eager_mods ? " Set eager mods." : "");
return false; // Skip default handling.
}
}
return true; // Otherwise, continue with default handling.
}
if (keycode == tap_hold_keycode && !record->event.pressed) {
// The active tap-hold key is being released.
if (achordion_state == STATE_HOLDING) {
dprintln("Achordion: Key released. Plumbing hold release.");
tap_hold_record.event.pressed = false;
// Plumb hold release event.
recursively_process_record(&tap_hold_record, STATE_RELEASED);
} else {
dprintf("Achordion: Key released.%s\n",
eager_mods ? " Clearing eager mods." : "");
if (is_mt) {
clear_eager_mods();
}
}
achordion_state = STATE_RELEASED;
return false;
}
if (achordion_state == STATE_UNSETTLED && record->event.pressed) {
// Press event occurred on a key other than the active tap-hold key.
// If the other key is *also* a tap-hold key and considered by QMK to be
// held, then we settle the active key as held. This way, things like
// chording multiple home row modifiers will work, but let's our logic
// consider simply a single tap-hold key as "active" at a time.
//
// Otherwise, we call `achordion_chord()` to determine whether to settle the
// tap-hold key as tapped vs. held. We implement the tap or hold by plumbing
// events back into the handling pipeline so that QMK features and other
// user code can see them. This is done by calling `process_record()`, which
// in turn calls most handlers including `process_record_user()`.
if (!is_physical_pos || (is_tap_hold && record->tap.count == 0) ||
achordion_chord(tap_hold_keycode, &tap_hold_record, keycode, record)) {
dprintln("Achordion: Plumbing hold press.");
settle_as_hold();
} else {
clear_eager_mods(); // Clear in case eager mods were set.
dprintln("Achordion: Plumbing tap press.");
tap_hold_record.tap.count = 1; // Revise event as a tap.
tap_hold_record.tap.interrupted = true;
// Plumb tap press event.
recursively_process_record(&tap_hold_record, STATE_TAPPING);
#if TAP_CODE_DELAY > 0
wait_ms(TAP_CODE_DELAY);
#endif // TAP_CODE_DELAY > 0
dprintln("Achordion: Plumbing tap release.");
tap_hold_record.event.pressed = false;
// Plumb tap release event.
recursively_process_record(&tap_hold_record, STATE_TAPPING);
}
recursively_process_record(record, achordion_state); // Re-process event.
return false; // Block the original event.
}
return true;
}
void achordion_task(void) {
if (achordion_state == STATE_UNSETTLED &&
timer_expired(timer_read(), hold_timer)) {
dprintln("Achordion: Timeout. Plumbing hold press.");
settle_as_hold(); // Timeout expired, settle the key as held.
}
}
// Returns true if `pos` on the left hand of the keyboard, false if right.
static bool on_left_hand(keypos_t pos) {
#ifdef SPLIT_KEYBOARD
return pos.row < MATRIX_ROWS / 2;
#else
return (MATRIX_COLS > MATRIX_ROWS) ? pos.col < MATRIX_COLS / 2
: pos.row < MATRIX_ROWS / 2;
#endif
}
bool achordion_opposite_hands(const keyrecord_t* tap_hold_record,
const keyrecord_t* other_record) {
return on_left_hand(tap_hold_record->event.key) !=
on_left_hand(other_record->event.key);
}
// By default, use the BILATERAL_COMBINATIONS rule to consider the tap-hold key
// "held" only when it and the other key are on opposite hands.
__attribute__((weak)) bool achordion_chord(uint16_t tap_hold_keycode,
keyrecord_t* tap_hold_record,
uint16_t other_keycode,
keyrecord_t* other_record) {
return achordion_opposite_hands(tap_hold_record, other_record);
}
// By default, the timeout is 1000 ms for all keys.
__attribute__((weak)) uint16_t achordion_timeout(uint16_t tap_hold_keycode) {
return 1000;
}
// By default, hold Shift and Ctrl mods eagerly.
__attribute__((weak)) bool achordion_eager_mod(uint8_t mod) {
switch (mod) {
case MOD_LSFT:
case MOD_RSFT:
case MOD_LCTL:
case MOD_RCTL:
return true;
default:
return false;
}
}

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// Copyright 2022 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
/**
* @file achordion.h
* @brief Achordion: Customizing the tap-hold decision.
*
* Overview
* --------
*
* This library customizes when tap-hold keys are considered held vs. tapped
* based on the next pressed key, like Manna Harbour's Bilateral Combinations or
* ZMK's positional hold. The library works on top of QMK's existing tap-hold
* implementation. You define mod-tap and layer-tap keys as usual and use
* Achordion to fine-tune the behavior.
*
* When QMK settles a tap-hold key as held, Achordion intercepts the event.
* Achordion then revises the event as a tap or passes it along as a hold:
*
* * Chord condition: On the next key press, a customizable `achordion_chord()`
* function is called, which takes the tap-hold key and the next key pressed
* as args. When the function returns true, the tap-hold key is settled as
* held, and otherwise as tapped.
*
* * Timeout: If no other key press occurs within a timeout, the tap-hold key
* is settled as held. This is customizable with `achordion_timeout()`.
*
* Achordion only changes the behavior when QMK considered the key held. It
* changes some would-be holds to taps, but no taps to holds.
*
* @note Some QMK features handle events before the point where Achordion can
* intercept them, particularly: Combos, Key Lock, and Dynamic Macros. It's
* still possible to use these features and Achordion in your keymap, but beware
* they might behave poorly when used simultaneously with tap-hold keys.
*
*
* For full documentation, see
* <https://getreuer.info/posts/keyboards/achordion>
*/
#pragma once
#include "quantum.h"
#ifdef __cplusplus
extern "C" {
#endif
/**
* Handler function for Achordion.
*
* Call this function from `process_record_user()` as
*
* #include "features/achordion.h"
*
* bool process_record_user(uint16_t keycode, keyrecord_t* record) {
* if (!process_achordion(keycode, record)) { return false; }
* // Your macros...
* return true;
* }
*/
bool process_achordion(uint16_t keycode, keyrecord_t* record);
/**
* Matrix task function for Achordion.
*
* Call this function from `matrix_scan_user()` as
*
* void matrix_scan_user(void) {
* achordion_task();
* }
*/
void achordion_task(void);
/**
* Optional callback to customize which key chords are considered "held".
*
* In your keymap.c, define the callback
*
* bool achordion_chord(uint16_t tap_hold_keycode,
* keyrecord_t* tap_hold_record,
* uint16_t other_keycode,
* keyrecord_t* other_record) {
* // Conditions...
* }
*
* This callback is called if while `tap_hold_keycode` is pressed,
* `other_keycode` is pressed. Return true if the tap-hold key should be
* considered held, or false to consider it tapped.
*
* @param tap_hold_keycode Keycode of the tap-hold key.
* @param tap_hold_record keyrecord_t from the tap-hold press event.
* @param other_keycode Keycode of the other key.
* @param other_record keyrecord_t from the other key's press event.
* @return True if the tap-hold key should be considered held.
*/
bool achordion_chord(uint16_t tap_hold_keycode, keyrecord_t* tap_hold_record,
uint16_t other_keycode, keyrecord_t* other_record);
/**
* Optional callback to define a timeout duration per keycode.
*
* In your keymap.c, define the callback
*
* uint16_t achordion_timeout(uint16_t tap_hold_keycode) {
* // ...
* }
*
* The callback determines Achordion's timeout duration for `tap_hold_keycode`
* in units of milliseconds. The timeout be in the range 0 to 32767 ms (upper
* bound is due to 16-bit timer limitations). Use a timeout of 0 to bypass
* Achordion.
*
* @param tap_hold_keycode Keycode of the tap-hold key.
* @return Timeout duration in milliseconds in the range 0 to 32767.
*/
uint16_t achordion_timeout(uint16_t tap_hold_keycode);
/**
* Optional callback defining which mods are "eagerly" applied.
*
* This callback defines which mods are "eagerly" applied while a mod-tap
* key is still being settled. This is helpful to reduce delay particularly when
* using mod-tap keys with an external mouse.
*
* Define this callback in your keymap.c. The default callback is
*
* bool achordion_eager_mod(uint8_t mod) {
* switch (mod) {
* case MOD_LSFT:
* case MOD_RSFT:
* case MOD_LCTL:
* case MOD_RCTL:
* return true; // Eagerly apply Shift and Ctrl mods.
*
* default:
* return false;
* }
* }
*
* @note `mod` should be compared with `MOD_` prefixed codes, not `KC_` codes.
*
* @param mod Modifier `MOD_` code.
* @return True if the modifier should be eagerly applied.
*/
bool achordion_eager_mod(uint8_t mod);
/**
* Returns true if the args come from keys on opposite hands.
*
* @param tap_hold_record keyrecord_t from the tap-hold key's event.
* @param other_record keyrecord_t from the other key's event.
* @return True if the keys are on opposite hands.
*/
bool achordion_opposite_hands(const keyrecord_t* tap_hold_record,
const keyrecord_t* other_record);
#ifdef __cplusplus
}
#endif

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@ -19,6 +19,14 @@
// include miryoku defaults // include miryoku defaults
#include <users/manna-harbour_miryoku/config.h> #include <users/manna-harbour_miryoku/config.h>
//
// improve home row modifiers via achoridion
//
// try to be more permissive with holds, allows to trigger modifiers faster
// achordion will avoid the worst
#define PERMISSIVE_HOLD
// //
// audio configuration // audio configuration
// //

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@ -63,6 +63,40 @@ KC_NO, KC_NO, K32, K33, K34, KC_NO, KC_NO, K35, K36, K37, KC_NO, KC_
// include miryoku defaults // include miryoku defaults
#include <users/manna-harbour_miryoku/manna-harbour_miryoku.c> #include <users/manna-harbour_miryoku/manna-harbour_miryoku.c>
//
// improve home row modifiers via achordion
//
#include "achordion.h"
bool process_record_user(uint16_t keycode, keyrecord_t* record)
{
if (!process_achordion(keycode, record)) {
return false;
}
return true;
}
void matrix_scan_user(void)
{
achordion_task();
}
bool achordion_chord(uint16_t tap_hold_keycode,
keyrecord_t* tap_hold_record,
uint16_t other_keycode,
keyrecord_t* other_record)
{
// allow thumb key row to always work
if (other_record->event.key.row >= 3) {
return true;
}
// Otherwise, follow the opposite hands rule.
return achordion_opposite_hands(tap_hold_record, other_record);
}
// //
// underglow configuration // underglow configuration
// //
@ -101,7 +135,7 @@ const rgblight_segment_t PROGMEM fn_layer[] = RGBLIGHT_LAYER_SEGMENTS(
const rgblight_segment_t * const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST( const rgblight_segment_t * const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
[BASE] = qwerty_layer, [BASE] = qwerty_layer,
[NAV] = lower_layer, [NAV] = cmd_layer,
[MOUSE] = raise_layer, [MOUSE] = raise_layer,
[MEDIA] = nav_layer, [MEDIA] = nav_layer,
[NUM] = cmd_layer, [NUM] = cmd_layer,

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@ -1,3 +1,11 @@
# Christoph Cullmann's Layout # Christoph Cullmann's Layout
Derived from the Miryoku layout. Derived from the Miryoku layout.
https://github.com/manna-harbour/miryoku
In addition features Achordion to improve the home row modifiers.
https://getreuer.info/posts/keyboards/achordion/index.html

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@ -11,6 +11,9 @@ AUTO_SHIFT_ENABLE = yes # Auto Shift
include users/manna-harbour_miryoku/custom_rules.mk include users/manna-harbour_miryoku/custom_rules.mk
include users/manna-harbour_miryoku/post_rules.mk include users/manna-harbour_miryoku/post_rules.mk
# add achordion to improve home row modifiers
SRC += achordion.c
# properly optimize # properly optimize
LTO_ENABLE = yes LTO_ENABLE = yes