avoid double oled off
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@ -252,7 +252,7 @@ void render_bongocat(void) {
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uint32_t const input_timer = last_matrix_activity_time();
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if (timer_elapsed32(input_timer) > OLED_TIMEOUT) {
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oled_off();
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// already done by luna oled_off();
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} else if (timer_elapsed(frame_timer) > FRAME_DURATION) {
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frame_timer = timer_read();
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animate_cat(timer_elapsed32(input_timer));
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