use generic name for base layer

remove not used keymap
This commit is contained in:
Christoph Cullmann 2023-08-12 22:24:54 +02:00
parent 8e83da0c04
commit 7aad7832ff
6 changed files with 7 additions and 394 deletions

View file

@ -48,7 +48,7 @@ static bool my_on_left_hand(keypos_t pos)
* ----------------------------------
*/
const rgblight_segment_t PROGMEM qwerty_layer[] = RGBLIGHT_LAYER_SEGMENTS(
const rgblight_segment_t PROGMEM base_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{0, 9, HSV_WHITE}
);
@ -73,7 +73,7 @@ const rgblight_segment_t PROGMEM magic_layer[] = RGBLIGHT_LAYER_SEGMENTS(
);
const rgblight_segment_t * const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
[_QWERTY] = qwerty_layer,
[_BASE] = base_layer,
[_SYM] = sym_layer,
[_NUM] = num_layer,
[_FN] = fn_layer,
@ -88,7 +88,7 @@ void keyboard_post_init_user(void) {
layer_state_t layer_state_set_user(layer_state_t state)
{
rgblight_set_layer_state(_QWERTY, layer_state_cmp(state, _QWERTY));
rgblight_set_layer_state(_BASE, layer_state_cmp(state, _BASE));
rgblight_set_layer_state(_SYM, layer_state_cmp(state, _SYM));
rgblight_set_layer_state(_NUM, layer_state_cmp(state, _NUM));
rgblight_set_layer_state(_FN, layer_state_cmp(state, _FN));