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Christoph Cullmann 2025-03-18 22:27:19 +01:00
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# Custom Shift Keys
<table>
<tr><td><b>Module</b></td><td><tt>getreuer/custom_shift_keys</tt></td></tr>
<tr><td><b>Version</b></td><td>2025-03-07</td></tr>
<tr><td><b>Maintainer</b></td><td>Pascal Getreuer (@getreuer)</td></tr>
<tr><td><b>License</b></td><td><a href="../LICENSE.txt">Apache 2.0</a></td></tr>
<tr><td><b>Documentation</b></td><td>
<a href="https://getreuer.info/posts/keyboards/custom-shift-keys">https://getreuer.info/posts/keyboards/custom-shift-keys</a>
</td></tr>
</table>
This is a community module adaptation of [Custom Shift
Keys](https://getreuer.info/posts/keyboards/custom-shift-keys), a light
alternative to QMK's [Key Overrides](https://docs.qmk.fm/features/key_overrides)
for customizing what keycode is produced when a key is shifted.
Add the following to your `keymap.json` to use Custom Shift Keys:
```json
{
"modules": ["getreuer/custom_shift_keys"]
}
```
Then in your `keymap.c`, define how keys are shifted with the
`custom_shift_keys` array. Each row defines one key. The first keycode is the
keycode as it appears in your layout and determines what is typed normally. The
shifted_keycode is what you want the key to type when shifted. An example:
```c
const custom_shift_key_t custom_shift_keys[] = {
{KC_DOT , KC_QUES}, // Shift . is ?
{KC_COMM, KC_EXLM}, // Shift , is !
{KC_MINS, KC_EQL }, // Shift - is =
{KC_COLN, KC_SCLN}, // Shift : is ;
};
```
For instance, the first row defines that when `KC_DOT` is pressed with Shift
held, keycode `KC_QUES` is sent.
See the [Custom Shift Keys
documentation](https://getreuer.info/posts/keyboards/custom-shift-keys) for
configuration options and further details.

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// Copyright 2021-2025 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
/**
* @file custom_shift_keys.c
* @brief Custom Shift Keys community module implementation
*
* For full documentation, see
* <https://getreuer.info/posts/keyboards/custom-shift-keys>
*/
#include "custom_shift_keys.h"
ASSERT_COMMUNITY_MODULES_MIN_API_VERSION(1, 0, 0);
// Defined in introspection.c.
uint16_t custom_shift_keys_count(void);
const custom_shift_key_t* custom_shift_keys_get(uint16_t index);
bool process_record_custom_shift_keys(uint16_t keycode, keyrecord_t *record) {
static uint16_t registered_keycode = KC_NO;
// If a custom shift key is registered, then this event is either releasing
// it or manipulating another key at the same time. Either way, we release
// the currently registered key.
if (registered_keycode != KC_NO) {
unregister_code16(registered_keycode);
registered_keycode = KC_NO;
}
if (record->event.pressed) { // Press event.
const uint8_t saved_mods = get_mods();
#ifndef NO_ACTION_ONESHOT
const uint8_t mods = saved_mods | get_weak_mods() | get_oneshot_mods();
#else
const uint8_t mods = saved_mods | get_weak_mods();
#endif // NO_ACTION_ONESHOT
#if CUSTOM_SHIFT_KEYS_LAYER_MASK != 0
const uint8_t layer = read_source_layers_cache(record->event.key);
#endif // CUSTOM_SHIFT_KEYS_LAYER_MASK
if ((mods & MOD_MASK_SHIFT) != 0 // Shift is held.
#if CUSTOM_SHIFT_KEYS_NEGMODS != 0
// Nothing in CUSTOM_SHIFT_KEYS_NEGMODS is held.
&& (mods & (CUSTOM_SHIFT_KEYS_NEGMODS)) == 0
#endif // CUSTOM_SHIFT_KEYS_NEGMODS != 0
#if CUSTOM_SHIFT_KEYS_LAYER_MASK != 0
// Pressed key is on a layer appearing in the layer mask.
&& ((1 << layer) & (CUSTOM_SHIFT_KEYS_LAYER_MASK)) != 0
#endif // CUSTOM_SHIFT_KEYS_LAYER_MASK
) {
// Continue default handling if this is a tap-hold key being held.
if ((IS_QK_MOD_TAP(keycode) || IS_QK_LAYER_TAP(keycode)) &&
record->tap.count == 0) {
return true;
}
// Search for a custom shift key whose keycode is `keycode`.
for (int i = 0; i < (int)custom_shift_keys_count(); ++i) {
const custom_shift_key_t* custom_shift_key = custom_shift_keys_get(i);
if (keycode == custom_shift_key->keycode) {
registered_keycode = custom_shift_key->shifted_keycode;
if (IS_QK_MODS(registered_keycode) && // Should keycode be shifted?
(QK_MODS_GET_MODS(registered_keycode) & MOD_LSFT) != 0) {
register_code16(registered_keycode); // If so, press it directly.
} else {
// Otherwise cancel shift mods, press the key, and restore mods.
del_weak_mods(MOD_MASK_SHIFT);
#ifndef NO_ACTION_ONESHOT
del_oneshot_mods(MOD_MASK_SHIFT);
#endif // NO_ACTION_ONESHOT
unregister_mods(MOD_MASK_SHIFT);
register_code16(registered_keycode);
set_mods(saved_mods);
}
return false;
}
}
}
}
return true; // Continue with default handling.
}

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// Copyright 2021-2025 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
/**
* @file custom_shift_keys.h
* @brief Custom Shift Keys community module: customize how keys shift.
*
* This library implements custom shift keys, keys where you can customize what
* keycode is produced when shifted. In your keymap.c, define a table of custom
* shift keys like
*
* const custom_shift_key_t custom_shift_keys[] = {
* {KC_DOT , KC_QUES}, // Shift . is ?
* {KC_COMM, KC_EXLM}, // Shift , is !
* {KC_MINS, KC_EQL }, // Shift - is =
* {KC_COLN, KC_SCLN}, // Shift : is ;
* };
*
* Each row defines one key. The first field is the keycode as it appears in
* your layout and determines what is typed normally. The second entry is what
* you want the key to type when shifted.
*
*
* For full documentation, see
* <https://getreuer.info/posts/keyboards/custom-shift-keys>
*/
#pragma once
#include "quantum.h"
#ifdef __cplusplus
extern "C" {
#endif
/**
* Custom shift key entry. The `keycode` field is the keycode as it appears in
* your layout and determines what is typed normally. The `shifted_keycode` is
* what you want the key to type when shifted.
*/
typedef struct {
uint16_t keycode;
uint16_t shifted_keycode;
} custom_shift_key_t;
/** Table of custom shift keys. */
extern const custom_shift_key_t custom_shift_keys[];
#ifdef __cplusplus
}
#endif

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// Copyright 2025 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifdef COMMUNITY_MODULE_CUSTOM_SHIFT_KEYS_ENABLE
uint16_t custom_shift_keys_count_raw(void) {
return ARRAY_SIZE(custom_shift_keys);
}
__attribute__((weak)) uint16_t custom_shift_keys_count(void) {
return custom_shift_keys_count_raw();
}
const custom_shift_key_t* custom_shift_keys_get_raw(uint16_t index) {
if (index >= custom_shift_keys_count_raw()) {
return NULL;
}
return &custom_shift_keys[index];
}
__attribute__((weak)) const custom_shift_key_t* custom_shift_keys_get(
uint16_t index) {
return custom_shift_keys_get_raw(index);
}
#endif // COMMUNITY_MODULE_CUSTOM_SHIFT_KEYS_ENABLE

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// Copyright 2025 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include "custom_shift_keys.h"

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{
"module_name": "Custom Shift Keys",
"maintainer": "getreuer"
}