no achordion

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// Copyright 2022-2024 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
/**
* @file achordion.c
* @brief Achordion implementation
*
* For full documentation, see
* <https://getreuer.info/posts/keyboards/achordion>
*/
#include "achordion.h"
#if !defined(IS_QK_MOD_TAP)
// Attempt to detect out-of-date QMK installation, which would fail with
// implicit-function-declaration errors in the code below.
#error "achordion: QMK version is too old to build. Please update QMK."
#else
// Copy of the `record` and `keycode` args for the current active tap-hold key.
static keyrecord_t tap_hold_record;
static uint16_t tap_hold_keycode = KC_NO;
// Timeout timer. When it expires, the key is considered held.
static uint16_t hold_timer = 0;
// Eagerly applied mods, if any.
static uint8_t eager_mods = 0;
// Flag to determine whether another key is pressed within the timeout.
static bool pressed_another_key_before_release = false;
#ifdef ACHORDION_STREAK
// Timer for typing streak
static uint16_t streak_timer = 0;
#else
// When disabled, is_streak is never true
#define is_streak false
#endif
// Achordion's current state.
enum {
// A tap-hold key is pressed, but hasn't yet been settled as tapped or held.
STATE_UNSETTLED,
// Achordion is inactive.
STATE_RELEASED,
// Active tap-hold key has been settled as tapped.
STATE_TAPPING,
// Active tap-hold key has been settled as held.
STATE_HOLDING,
// This state is set while calling `process_record()`, which will recursively
// call `process_achordion()`. This state is checked so that we don't process
// events generated by Achordion and potentially create an infinite loop.
STATE_RECURSING,
};
static uint8_t achordion_state = STATE_RELEASED;
#ifdef ACHORDION_STREAK
static void update_streak_timer(uint16_t keycode, keyrecord_t* record) {
if (achordion_streak_continue(keycode)) {
// We use 0 to represent an unset timer, so `| 1` to force a nonzero value.
streak_timer = record->event.time | 1;
} else {
streak_timer = 0;
}
}
#endif
// Presses or releases eager_mods through process_action(), which skips the
// usual event handling pipeline. The action is considered as a mod-tap hold or
// release, with Retro Tapping if enabled.
static void process_eager_mods_action(void) {
action_t action;
action.code = ACTION_MODS_TAP_KEY(
eager_mods, QK_MOD_TAP_GET_TAP_KEYCODE(tap_hold_keycode));
process_action(&tap_hold_record, action);
}
// Calls `process_record()` with state set to RECURSING.
static void recursively_process_record(keyrecord_t* record, uint8_t state) {
achordion_state = STATE_RECURSING;
#if defined(POINTING_DEVICE_ENABLE) && defined(POINTING_DEVICE_AUTO_MOUSE_ENABLE)
int8_t mouse_key_tracker = get_auto_mouse_key_tracker();
#endif
process_record(record);
#if defined(POINTING_DEVICE_ENABLE) && defined(POINTING_DEVICE_AUTO_MOUSE_ENABLE)
set_auto_mouse_key_tracker(mouse_key_tracker);
#endif
achordion_state = state;
}
// Sends hold press event and settles the active tap-hold key as held.
static void settle_as_hold(void) {
if (eager_mods) {
// If eager mods are being applied, nothing needs to be done besides
// updating the state.
dprintln("Achordion: Settled eager mod as hold.");
achordion_state = STATE_HOLDING;
} else {
// Create hold press event.
dprintln("Achordion: Plumbing hold press.");
recursively_process_record(&tap_hold_record, STATE_HOLDING);
}
}
// Sends tap press and release and settles the active tap-hold key as tapped.
static void settle_as_tap(void) {
if (eager_mods) { // Clear eager mods if set.
#if defined(RETRO_TAPPING) || defined(RETRO_TAPPING_PER_KEY)
#ifdef DUMMY_MOD_NEUTRALIZER_KEYCODE
neutralize_flashing_modifiers(get_mods());
#endif // DUMMY_MOD_NEUTRALIZER_KEYCODE
#endif // defined(RETRO_TAPPING) || defined(RETRO_TAPPING_PER_KEY)
tap_hold_record.event.pressed = false;
// To avoid falsely triggering Retro Tapping, process eager mods release as
// a regular mods release rather than a mod-tap release.
action_t action;
action.code = ACTION_MODS(eager_mods);
process_action(&tap_hold_record, action);
eager_mods = 0;
}
dprintln("Achordion: Plumbing tap press.");
tap_hold_record.event.pressed = true;
tap_hold_record.tap.count = 1; // Revise event as a tap.
tap_hold_record.tap.interrupted = true;
// Plumb tap press event.
recursively_process_record(&tap_hold_record, STATE_TAPPING);
send_keyboard_report();
#if TAP_CODE_DELAY > 0
wait_ms(TAP_CODE_DELAY);
#endif // TAP_CODE_DELAY > 0
dprintln("Achordion: Plumbing tap release.");
tap_hold_record.event.pressed = false;
// Plumb tap release event.
recursively_process_record(&tap_hold_record, STATE_TAPPING);
}
bool process_achordion(uint16_t keycode, keyrecord_t* record) {
// Don't process events that Achordion generated.
if (achordion_state == STATE_RECURSING) {
return true;
}
// Determine whether the current event is for a mod-tap or layer-tap key.
const bool is_mt = IS_QK_MOD_TAP(keycode);
const bool is_tap_hold = is_mt || IS_QK_LAYER_TAP(keycode);
// Check that this is a normal key event, don't act on combos.
const bool is_key_event = IS_KEYEVENT(record->event);
// Event while no tap-hold key is active.
if (achordion_state == STATE_RELEASED) {
if (is_tap_hold && record->tap.count == 0 && record->event.pressed &&
is_key_event) {
// A tap-hold key is pressed and considered by QMK as "held".
const uint16_t timeout = achordion_timeout(keycode);
if (timeout > 0) {
achordion_state = STATE_UNSETTLED;
// Save info about this key.
tap_hold_keycode = keycode;
tap_hold_record = *record;
hold_timer = record->event.time + timeout;
pressed_another_key_before_release = false;
eager_mods = 0;
if (is_mt) { // Apply mods immediately if they are "eager."
const uint8_t mod = mod_config(QK_MOD_TAP_GET_MODS(keycode));
if (
#if defined(CAPS_WORD_ENABLE) && defined(CAPS_WORD_INVERT_ON_SHIFT)
// Since eager mods bypass normal event handling, eager Shift does
// not work with CAPS_WORD_INVERT_ON_SHIFT. So if this option is
// enabled, we don't apply Shift eagerly when Caps Word is on.
!(is_caps_word_on() && (mod & MOD_LSFT) != 0) &&
#endif // defined(CAPS_WORD_ENABLE) && defined(CAPS_WORD_INVERT_ON_SHIFT)
achordion_eager_mod(mod)) {
eager_mods = mod;
process_eager_mods_action();
}
}
dprintf("Achordion: Key 0x%04X pressed.%s\n", keycode,
eager_mods ? " Set eager mods." : "");
return false; // Skip default handling.
}
}
#ifdef ACHORDION_STREAK
update_streak_timer(keycode, record);
#endif
return true; // Otherwise, continue with default handling.
} else if (record->event.pressed && tap_hold_keycode != keycode) {
// Track whether another key was pressed while using a tap-hold key.
pressed_another_key_before_release = true;
}
// Release of the active tap-hold key.
if (keycode == tap_hold_keycode && !record->event.pressed) {
if (eager_mods) {
dprintln("Achordion: Key released. Clearing eager mods.");
tap_hold_record.event.pressed = false;
process_eager_mods_action();
} else if (achordion_state == STATE_HOLDING) {
dprintln("Achordion: Key released. Plumbing hold release.");
tap_hold_record.event.pressed = false;
// Plumb hold release event.
recursively_process_record(&tap_hold_record, STATE_RELEASED);
} else if (!pressed_another_key_before_release) {
// No other key was pressed between the press and release of the tap-hold
// key, plumb a hold press and then a release.
dprintln("Achordion: Key released. Plumbing hold press and release.");
recursively_process_record(&tap_hold_record, STATE_HOLDING);
tap_hold_record.event.pressed = false;
recursively_process_record(&tap_hold_record, STATE_RELEASED);
} else {
dprintln("Achordion: Key released.");
}
achordion_state = STATE_RELEASED;
tap_hold_keycode = KC_NO;
return false;
}
if (achordion_state == STATE_UNSETTLED && record->event.pressed) {
#ifdef ACHORDION_STREAK
const uint16_t s_timeout =
achordion_streak_chord_timeout(tap_hold_keycode, keycode);
const bool is_streak =
streak_timer && s_timeout &&
!timer_expired(record->event.time, (streak_timer + s_timeout));
#endif
// Press event occurred on a key other than the active tap-hold key.
// If the other key is *also* a tap-hold key and considered by QMK to be
// held, then we settle the active key as held. This way, things like
// chording multiple home row modifiers will work, but let's our logic
// consider simply a single tap-hold key as "active" at a time.
//
// Otherwise, we call `achordion_chord()` to determine whether to settle the
// tap-hold key as tapped vs. held. We implement the tap or hold by plumbing
// events back into the handling pipeline so that QMK features and other
// user code can see them. This is done by calling `process_record()`, which
// in turn calls most handlers including `process_record_user()`.
if (!is_streak &&
(!is_key_event || (is_tap_hold && record->tap.count == 0) ||
achordion_chord(tap_hold_keycode, &tap_hold_record, keycode,
record))) {
settle_as_hold();
#ifdef REPEAT_KEY_ENABLE
// Edge case involving LT + Repeat Key: in a sequence of "LT down, other
// down" where "other" is on the other layer in the same position as
// Repeat or Alternate Repeat, the repeated keycode is set instead of the
// the one on the switched-to layer. Here we correct that.
if (get_repeat_key_count() != 0 && IS_QK_LAYER_TAP(tap_hold_keycode)) {
record->keycode = KC_NO; // Forget the repeated keycode.
clear_weak_mods();
}
#endif // REPEAT_KEY_ENABLE
} else {
settle_as_tap();
#ifdef ACHORDION_STREAK
update_streak_timer(keycode, record);
if (is_streak && is_key_event && is_tap_hold && record->tap.count == 0) {
// If we are in a streak and resolved the current tap-hold key as a tap
// consider the next tap-hold key as active to be resolved next.
update_streak_timer(tap_hold_keycode, &tap_hold_record);
const uint16_t timeout = achordion_timeout(keycode);
tap_hold_keycode = keycode;
tap_hold_record = *record;
hold_timer = record->event.time + timeout;
achordion_state = STATE_UNSETTLED;
pressed_another_key_before_release = false;
return false;
}
#endif
}
recursively_process_record(record, achordion_state); // Re-process event.
return false; // Block the original event.
}
#ifdef ACHORDION_STREAK
// update idle timer on regular keys event
update_streak_timer(keycode, record);
#endif
return true;
}
void achordion_task(void) {
if (achordion_state == STATE_UNSETTLED &&
timer_expired(timer_read(), hold_timer)) {
settle_as_hold(); // Timeout expired, settle the key as held.
}
#ifdef ACHORDION_STREAK
#define MAX_STREAK_TIMEOUT 800
if (streak_timer &&
timer_expired(timer_read(), (streak_timer + MAX_STREAK_TIMEOUT))) {
streak_timer = 0; // Expired.
}
#endif
}
// Returns true if `pos` on the left hand of the keyboard, false if right.
static bool on_left_hand(keypos_t pos) {
#ifdef SPLIT_KEYBOARD
return pos.row < MATRIX_ROWS / 2;
#else
return (MATRIX_COLS > MATRIX_ROWS) ? pos.col < MATRIX_COLS / 2
: pos.row < MATRIX_ROWS / 2;
#endif
}
bool achordion_opposite_hands(const keyrecord_t* tap_hold_record,
const keyrecord_t* other_record) {
return on_left_hand(tap_hold_record->event.key) !=
on_left_hand(other_record->event.key);
}
// By default, use the BILATERAL_COMBINATIONS rule to consider the tap-hold key
// "held" only when it and the other key are on opposite hands.
__attribute__((weak)) bool achordion_chord(uint16_t tap_hold_keycode,
keyrecord_t* tap_hold_record,
uint16_t other_keycode,
keyrecord_t* other_record) {
return achordion_opposite_hands(tap_hold_record, other_record);
}
// By default, the timeout is 1000 ms for all keys.
__attribute__((weak)) uint16_t achordion_timeout(uint16_t tap_hold_keycode) {
return 1000;
}
// By default, Shift and Ctrl mods are eager, and Alt and GUI are not.
__attribute__((weak)) bool achordion_eager_mod(uint8_t mod) {
return (mod & (MOD_LALT | MOD_LGUI)) == 0;
}
#ifdef ACHORDION_STREAK
__attribute__((weak)) bool achordion_streak_continue(uint16_t keycode) {
// If any mods other than shift or AltGr are held, don't continue the streak
if (get_mods() & (MOD_MASK_CG | MOD_BIT_LALT)) return false;
// This function doesn't get called for holds, so convert to tap version of
// keycodes
if (IS_QK_MOD_TAP(keycode)) keycode = QK_MOD_TAP_GET_TAP_KEYCODE(keycode);
if (IS_QK_LAYER_TAP(keycode)) keycode = QK_LAYER_TAP_GET_TAP_KEYCODE(keycode);
// Regular letters and punctuation continue the streak.
if (keycode >= KC_A && keycode <= KC_Z) return true;
switch (keycode) {
case KC_DOT:
case KC_COMMA:
case KC_QUOTE:
case KC_SPACE:
return true;
}
// All other keys end the streak
return false;
}
__attribute__((weak)) uint16_t achordion_streak_chord_timeout(
uint16_t tap_hold_keycode, uint16_t next_keycode) {
return achordion_streak_timeout(tap_hold_keycode);
}
__attribute__((weak)) uint16_t
achordion_streak_timeout(uint16_t tap_hold_keycode) {
return 200;
}
#endif
#endif // version check

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// Copyright 2022-2024 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
/**
* @file achordion.h
* @brief Achordion: Customizing the tap-hold decision.
*
* Overview
* --------
*
* This library customizes when tap-hold keys are considered held vs. tapped
* based on the next pressed key, like Manna Harbour's Bilateral Combinations or
* ZMK's positional hold. The library works on top of QMK's existing tap-hold
* implementation. You define mod-tap and layer-tap keys as usual and use
* Achordion to fine-tune the behavior.
*
* When QMK settles a tap-hold key as held, Achordion intercepts the event.
* Achordion then revises the event as a tap or passes it along as a hold:
*
* * Chord condition: On the next key press, a customizable `achordion_chord()`
* function is called, which takes the tap-hold key and the next key pressed
* as args. When the function returns true, the tap-hold key is settled as
* held, and otherwise as tapped.
*
* * Timeout: If no other key press occurs within a timeout, the tap-hold key
* is settled as held. This is customizable with `achordion_timeout()`.
*
* Achordion only changes the behavior when QMK considered the key held. It
* changes some would-be holds to taps, but no taps to holds.
*
* @note Some QMK features handle events before the point where Achordion can
* intercept them, particularly: Combos, Key Lock, and Dynamic Macros. It's
* still possible to use these features and Achordion in your keymap, but beware
* they might behave poorly when used simultaneously with tap-hold keys.
*
*
* For full documentation, see
* <https://getreuer.info/posts/keyboards/achordion>
*/
#pragma once
#include "quantum.h"
#ifdef __cplusplus
extern "C" {
#endif
/**
* Handler function for Achordion.
*
* Call this function from `process_record_user()` as
*
* #include "features/achordion.h"
*
* bool process_record_user(uint16_t keycode, keyrecord_t* record) {
* if (!process_achordion(keycode, record)) { return false; }
* // Your macros...
* return true;
* }
*/
bool process_achordion(uint16_t keycode, keyrecord_t* record);
/**
* Matrix task function for Achordion.
*
* Call this function from `matrix_scan_user()` as
*
* void matrix_scan_user(void) {
* achordion_task();
* }
*/
void achordion_task(void);
/**
* Optional callback to customize which key chords are considered "held".
*
* In your keymap.c, define the callback
*
* bool achordion_chord(uint16_t tap_hold_keycode,
* keyrecord_t* tap_hold_record,
* uint16_t other_keycode,
* keyrecord_t* other_record) {
* // Conditions...
* }
*
* This callback is called if while `tap_hold_keycode` is pressed,
* `other_keycode` is pressed. Return true if the tap-hold key should be
* considered held, or false to consider it tapped.
*
* @param tap_hold_keycode Keycode of the tap-hold key.
* @param tap_hold_record keyrecord_t from the tap-hold press event.
* @param other_keycode Keycode of the other key.
* @param other_record keyrecord_t from the other key's press event.
* @return True if the tap-hold key should be considered held.
*/
bool achordion_chord(uint16_t tap_hold_keycode, keyrecord_t* tap_hold_record,
uint16_t other_keycode, keyrecord_t* other_record);
/**
* Optional callback to define a timeout duration per keycode.
*
* In your keymap.c, define the callback
*
* uint16_t achordion_timeout(uint16_t tap_hold_keycode) {
* // ...
* }
*
* The callback determines Achordion's timeout duration for `tap_hold_keycode`
* in units of milliseconds. The timeout be in the range 0 to 32767 ms (upper
* bound is due to 16-bit timer limitations). Use a timeout of 0 to bypass
* Achordion.
*
* @param tap_hold_keycode Keycode of the tap-hold key.
* @return Timeout duration in milliseconds in the range 0 to 32767.
*/
uint16_t achordion_timeout(uint16_t tap_hold_keycode);
/**
* Optional callback defining which mods are "eagerly" applied.
*
* This callback defines which mods are "eagerly" applied while a mod-tap
* key is still being settled. This is helpful to reduce delay particularly when
* using mod-tap keys with an external mouse.
*
* Define this callback in your keymap.c. The default callback is eager for
* Shift and Ctrl, and not for Alt and GUI:
*
* bool achordion_eager_mod(uint8_t mod) {
* return (mod & (MOD_LALT | MOD_LGUI)) == 0;
* }
*
* @note `mod` should be compared with `MOD_` prefixed codes, not `KC_` codes,
* described at <https://docs.qmk.fm/mod_tap>.
*
* @param mod Modifier `MOD_` code.
* @return True if the modifier should be eagerly applied.
*/
bool achordion_eager_mod(uint8_t mod);
/**
* Returns true if the args come from keys on opposite hands.
*
* @param tap_hold_record keyrecord_t from the tap-hold key's event.
* @param other_record keyrecord_t from the other key's event.
* @return True if the keys are on opposite hands.
*/
bool achordion_opposite_hands(const keyrecord_t* tap_hold_record,
const keyrecord_t* other_record);
/**
* Suppress tap-hold mods within a *typing streak* by defining
* ACHORDION_STREAK. This can help preventing accidental mod
* activation when performing a fast tapping sequence.
* This is inspired by
* https://sunaku.github.io/home-row-mods.html#typing-streaks
*
* Enable with:
*
* #define ACHORDION_STREAK
*
* Adjust the maximum time between key events before modifiers can be enabled
* by defining the following callback in your keymap.c:
*
* uint16_t achordion_streak_chord_timeout(
* uint16_t tap_hold_keycode, uint16_t next_keycode) {
* return 200; // Default of 200 ms.
* }
*/
#ifdef ACHORDION_STREAK
uint16_t achordion_streak_chord_timeout(uint16_t tap_hold_keycode,
uint16_t next_keycode);
bool achordion_streak_continue(uint16_t keycode);
/** @deprecated Use `achordion_streak_chord_timeout()` instead. */
uint16_t achordion_streak_timeout(uint16_t tap_hold_keycode);
#endif
#ifdef __cplusplus
}
#endif

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@ -10,9 +10,6 @@ MOUSEKEY_ENABLE = no
MUSIC_ENABLE = no
SPACE_CADET_ENABLE = no
# add achordion to improve home row modifiers
SRC += features/achordion.c
# add bongocat & luna for OLEDs
ifeq ($(strip $(OLED_ENABLE)), yes)
SRC += features/oled_bongocat.c