consolidate more code, left top column resets

This commit is contained in:
Christoph Cullmann 2024-09-20 17:28:34 +02:00
parent ac3678c456
commit fa000203cc
No known key found for this signature in database
6 changed files with 48 additions and 119 deletions

View file

@ -46,4 +46,12 @@
// delay hold/release to not mess up software
#define TAP_CODE_DELAY 10
//
// underglow configuration
//
// no lights if we sleep
#define RGBLIGHT_SLEEP
// the modes we do use for lights
#define RGBLIGHT_EFFECT_BREATHING

View file

@ -27,7 +27,7 @@ enum my_layers {
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT(
TO(_BASE), KC_V, KC_L, KC_H, KC_K, KC_Q, KC_J, KC_F, KC_O, KC_U, KC_COMM, KC_PSCR,
QK_RBT, KC_V, KC_L, KC_H, KC_K, KC_Q, KC_J, KC_F, KC_O, KC_U, KC_COMM, KC_PSCR,
XXXXXXX, RALT_T(KC_S), LALT_T(KC_R), LCTL_T(KC_N), LSFT_T(KC_T), KC_W, KC_Y, RSFT_T(KC_C), RCTL_T(KC_A), LALT_T(KC_E), RALT_T(KC_I), XXXXXXX,
XXXXXXX, KC_Z, KC_X, KC_M, LGUI_T(KC_D), KC_B, KC_P, RGUI_T(KC_G), KC_QUOT, KC_SCLN, KC_DOT, XXXXXXX,
MO(_SYM), KC_SPC, MO(_NUM), MO(_NAV), KC_BSPC, MO(_FN)
@ -83,3 +83,42 @@ bool achordion_chord(uint16_t tap_hold_keycode,
on_left_hand(other_record->event.key);
}
void keyboard_post_init_user(void) {
// always use the same effect
rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING);
rgblight_set_speed_noeeprom(2);
// trigger init of layer state
layer_state_set_user(layer_state);
}
// handle layer changes for backlight
layer_state_t layer_state_set_user(layer_state_t state) {
const uint8_t layer = get_highest_layer(state);
switch (layer) {
case _BASE:
rgblight_sethsv_noeeprom(HSV_WHITE);
break;
case _SYM:
rgblight_sethsv_noeeprom(HSV_RED);
break;
case _NUM:
rgblight_sethsv_noeeprom(HSV_GREEN);
break;
case _FN:
rgblight_sethsv_noeeprom(HSV_BLUE);
break;
case _NAV:
rgblight_sethsv_noeeprom(HSV_GOLD);
break;
default:
break;
}
return state;
}

View file

@ -21,22 +21,3 @@
// select hand configuration
#define SPLIT_USB_DETECT
//
// underglow configuration
//
// no lights if we sleep
#define RGBLIGHT_SLEEP
// more modes for lights
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_TWINKLE

View file

@ -39,43 +39,3 @@ K24, K25, K26, K27, K28, K29, K30, K31, K32, K33, K34, K35
// our shared 42 keys keymap
#include "../common/keymap.h"
void keyboard_post_init_user(void) {
// always use the same effect
rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING);
rgblight_set_speed_noeeprom(2);
// trigger init of layer state
layer_state_set_user(layer_state);
}
// handle layer changes for backlight
layer_state_t layer_state_set_user(layer_state_t state) {
const uint8_t layer = get_highest_layer(state);
switch (layer) {
case _BASE:
rgblight_sethsv_noeeprom(HSV_WHITE);
break;
case _SYM:
rgblight_sethsv_noeeprom(HSV_RED);
break;
case _NUM:
rgblight_sethsv_noeeprom(HSV_GREEN);
break;
case _FN:
rgblight_sethsv_noeeprom(HSV_BLUE);
break;
case _NAV:
rgblight_sethsv_noeeprom(HSV_GOLD);
break;
default:
break;
}
return state;
}

View file

@ -28,22 +28,3 @@
// normal startup sound
#define STARTUP_SONG SONG(PLANCK_SOUND)
//
// underglow configuration
//
// no lights if we sleep
#define RGBLIGHT_SLEEP
// more modes for lights
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_TWINKLE

View file

@ -39,43 +39,3 @@ KC_NO, KC_NO, KC_NO, K36, K37, K38, K39, K40, K41, KC_NO, KC_NO, KC_
// our shared 42 keys keymap
#include "../common/keymap.h"
void keyboard_post_init_user(void) {
// always use the same effect
rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING);
rgblight_set_speed_noeeprom(2);
// trigger init of layer state
layer_state_set_user(layer_state);
}
// handle layer changes for backlight
layer_state_t layer_state_set_user(layer_state_t state) {
const uint8_t layer = get_highest_layer(state);
switch (layer) {
case _BASE:
rgblight_sethsv_noeeprom(HSV_WHITE);
break;
case _SYM:
rgblight_sethsv_noeeprom(HSV_RED);
break;
case _NUM:
rgblight_sethsv_noeeprom(HSV_GREEN);
break;
case _FN:
rgblight_sethsv_noeeprom(HSV_BLUE);
break;
case _NAV:
rgblight_sethsv_noeeprom(HSV_GOLD);
break;
default:
break;
}
return state;
}