/** * SPDX-FileCopyrightText: 2024 Christoph Cullmann * SPDX-License-Identifier: GPL-2.0-or-later */ #include QMK_KEYBOARD_H // layout helper macro, we just use 34 keys #undef LAYOUT #define LAYOUT(\ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09,\ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19,\ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29,\ K30, K31, K32, K33\ )\ LAYOUT_split_3x5_2(\ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09,\ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19,\ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29,\ K30, K31, K32, K33\ ) // Returns true if `pos` on the left hand of the keyboard, false if right. static bool on_left_hand(keypos_t pos) { return pos.row < MATRIX_ROWS / 2; } // no led #define CC_NO_LED // our shared 42 keys keymap #include "common/keymap.h"