qmk/common/keymap.h

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/**
* SPDX-FileCopyrightText: 2024 Christoph Cullmann <christoph@cullmann.io>
* SPDX-License-Identifier: GPL-2.0-or-later
*/
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// our layers
enum my_layers {
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_DEF,
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_NUM,
_NAV,
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_SYM,
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_FUN,
_SUP,
_HYP
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};
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// keys with tap hofd functions
#define CC_N RALT_T(KC_N)
#define CC_S LALT_T(KC_S)
#define CC_H LCTL_T(KC_H)
#define CC_T LSFT_T(KC_T)
#define CC_M LGUI_T(KC_M)
#define CC_Y RGUI_T(KC_Y)
#define CC_C RSFT_T(KC_C)
#define CC_A RCTL_T(KC_A)
#define CC_E LALT_T(KC_E)
#define CC_I RALT_T(KC_I)
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#define CC_D LT(_SUP, KC_D)
#define CC_W LT(_HYP, KC_W)
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#define CC_SYM LT(_SYM, KC_MINS)
#define CC_NUM LT(_NUM, KC_R)
#define CC_NAV LT(_NAV, KC_SPC)
#define CC_FUN LT(_FUN, KC_EQL)
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// our keymap
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_DEF] = LAYOUT(
KC_B, KC_F, KC_L, KC_K, KC_Q, KC_P, KC_G, KC_O, KC_U, KC_DOT,
CC_N, CC_S, CC_H, CC_T, CC_M, CC_Y, CC_C, CC_A, CC_E, CC_I,
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KC_X, KC_V, KC_J, CC_D, KC_Z, KC_QUOT, CC_W, KC_SCLN, KC_SLSH, KC_COMM,
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CC_SYM, CC_NUM, CC_NAV, CC_FUN
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),
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[_NUM] = LAYOUT(
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, QK_RBT, KC_LBRC, KC_7, KC_8, KC_9, KC_RBRC,
KC_RALT, KC_LALT, KC_LCTL, KC_LSFT, KC_LGUI, KC_EQL, KC_4, KC_5, KC_6, KC_SLSH,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_BSLS, KC_1, KC_2, KC_3, KC_GRV,
XXXXXXX, XXXXXXX, KC_MINS, KC_0
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),
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[_NAV] = LAYOUT(
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XXXXXXX, KC_PGUP, KC_UP, KC_PGDN, XXXXXXX, QK_RBT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, KC_RGUI, KC_RSFT, KC_RCTL, KC_LALT, KC_RALT,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
KC_TAB, KC_ENT, XXXXXXX, XXXXXXX
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),
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[_SYM] = LAYOUT(
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, QK_BOOT, KC_LCBR, KC_AMPR, KC_ASTR, KC_LPRN, KC_RCBR,
KC_RALT, KC_LALT, KC_LCTL, KC_LSFT, KC_LGUI, KC_PLUS, KC_DLR, KC_PERC, KC_CIRC, KC_QUES,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PIPE, KC_EXLM, KC_AT, KC_HASH, KC_TILD,
XXXXXXX, XXXXXXX, KC_UNDS, KC_RPRN
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),
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[_FUN] = LAYOUT(
KC_F12, KC_F7, KC_F8, KC_F9, KC_PSCR, QK_BOOT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
KC_F11, KC_F4, KC_F5, KC_F6, KC_DEL, KC_RGUI, KC_RSFT, KC_RCTL, KC_LALT, KC_RALT,
KC_F10, KC_F1, KC_F2, KC_F3, KC_INS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
KC_BSPC, KC_ESC, XXXXXXX, XXXXXXX
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),
[_SUP] = LAYOUT(
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
),
[_HYP] = LAYOUT(
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
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)
};
// many settings taken from https://github.com/getreuer/qmk-keymap
#include "features/achordion.h"
bool process_record_user(uint16_t keycode, keyrecord_t* record) {
if (!process_achordion(keycode, record)) { return false; }
return true;
}
void matrix_scan_user(void) {
achordion_task();
}
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bool achordion_chord(uint16_t tap_hold_keycode,
keyrecord_t* tap_hold_record,
uint16_t other_keycode,
keyrecord_t* other_record) {
// follow the opposite hands rule.
return on_left_hand(tap_hold_record->event.key) !=
on_left_hand(other_record->event.key);
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}
uint16_t achordion_timeout(uint16_t tap_hold_keycode) {
switch (tap_hold_keycode) {
default:
return 800; // Use a timeout of 800 ms.
}
}
uint16_t achordion_streak_chord_timeout(
uint16_t tap_hold_keycode, uint16_t next_keycode) {
// Disable streak detection on LT keys.
if (IS_QK_LAYER_TAP(tap_hold_keycode)) {
return 0;
}
// Otherwise, tap_hold_keycode is a mod-tap key.
const uint8_t mod = mod_config(QK_MOD_TAP_GET_MODS(tap_hold_keycode));
if ((mod & (MOD_LSFT | MOD_RSFT)) != 0) {
return 100; // A short streak timeout for Shift mod-tap keys.
} else {
return 220; // A longer timeout otherwise.
}
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}
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#ifndef NO_LED
void keyboard_post_init_user(void) {
// always use the same effect
rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING);
rgblight_set_speed_noeeprom(2);
// trigger init of layer state
layer_state_set_user(layer_state);
}
// handle layer changes for backlight
layer_state_t layer_state_set_user(layer_state_t state) {
const uint8_t layer = get_highest_layer(state);
switch (layer) {
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case _DEF:
rgblight_sethsv_noeeprom(HSV_WHITE);
break;
case _NUM:
rgblight_sethsv_noeeprom(HSV_GREEN);
break;
case _NAV:
rgblight_sethsv_noeeprom(HSV_GOLD);
break;
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case _SYM:
rgblight_sethsv_noeeprom(HSV_RED);
break;
case _FUN:
rgblight_sethsv_noeeprom(HSV_BLUE);
break;
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case _SUP:
rgblight_sethsv_noeeprom(HSV_YELLOW);
break;
case _HYP:
rgblight_sethsv_noeeprom(HSV_CYAN);
break;
default:
break;
}
return state;
}
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#endif
// Simplify unused magic config functions
#ifndef MAGIC_ENABLE
uint8_t mod_config(uint8_t mod) { return mod; }
uint16_t keycode_config(uint16_t keycode) { return keycode; }
#endif
// Reduce marix scanning delay
#ifndef DIRECT_PINS
void matrix_io_delay(void) { __asm__ volatile("nop\nnop\nnop\n"); }
#endif